“The founding myth of this studio,” he says, “is that we took a bunch of young people, we gave them PCs, and we said, ‘Make games.’ They were absolutely not game developers at the time.” Mallat emphasizes, “They didn’t know how to make a game whatsoever. Yannis Mallat, CEO at Ubisoft Montreal, makes this extremely clear. The rest - those whom the French leaders recruited and trained - had no idea how to create software. Of the 50 original employees, about half came from Ubisoft’s Paris headquarters. Its management didn't hire hardened industry veterans. When Ubisoft Montreal opened in the summer of 1997, the video game development house did not know how to make games.
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